![]() ![]() These changes should take care of the remaining AI issues on ladders. Waypoint adjustments to most submarines, outposts, wrecks, and beacons, especially on ladders. ![]() Fixed crashing when using a pet from some mod in the campaign, disabling the mod, and reloading the save.Fixed campaign saves occasionally failing to load with the error “an item with the same key has already been added.” This seemed to only occur when using certain mods.Fixed some UI layout issues (most noticeably, ultra-wide crew list) on certain resolutions like 3440×1440.This addresses some cities missing connections between waypoints, causing AI to be unable to navigate through the modules. Fixed waypoints sometimes not getting connected between outpost modules if there’s a very short hallway between them.Fixed NPCs waiting on some outpost modules never reaching their targets, causing peculiar behavior.Fixed an issue with level resources that caused crashes with certain mods (e.g., ones that include subs with piezo crystals).Fixed wires set to be hidden in-game (e.g., invisible circuits built outside the sub) being visible on the Electrician’s Goggles.Fixed an issue in character syncing that occasionally caused disconnects with the error message “Exception thrown while reading segment EntityPosition, tried to read too much data from segment.”.Fixed bots abandoning their orders (such as operating a turret) if the room is unsafe (e.g., flooded).Fixed some issues in the bot AI that were causing a large performance hit, particularly in situations when there are lots of bots in a sub with leaks.Fixed some minor visual issues (occasional jitter/flickering) on the LOS effect.Fixed LOS effect sometimes “lagging behind” when the sub is moving fast.Barotrauma 1.0.21 Patch Notes – June 21, 2023 Today’s Barotrauma update 1.0.21.0 will fix a few of these issues.Ĭheck out more details below. Unfortunetly, players are still experiencing problems with the game. Previously, the Urban Expanses update added wallet and money functionalities to the game. ![]()
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